Hurr, rendering completed, 4000x3000 resolution, 10 hours and 45 minutes.
Then I spotted something that'd somehow gotten rotated 359 degrees.
D'oh!
Post
Tue Jun 27, 2017 11:02 pm
#1817
Re: Limit Theory Fan Contest - Discussion
There's still time!
Beware of he who would deny you access to information, for in his heart he dreams himself your master.
Post
Wed Jun 28, 2017 8:03 am
#1818
Re: Limit Theory Fan Contest - Discussion
Indeed! I was also thinking of extending the deadline by a few days anyway, seeing as the forums were down for most of a week this month. As to May's judging, it's almost done! I just need to finish my portion.
Have a question? Send me a PM! || I have a Patreon page up for REKT now! || People talking in IRC over the past two hours:
Post
Fri Jun 30, 2017 9:47 am
#1820
Re: Limit Theory Fan Contest - Discussion
I'm curious; how do you create that level of detail? Do you really manually create every single bump and protrusion on that thing, or do you run a tool/algorithm?
--IronDuke
--IronDuke
Post
Sat Jul 01, 2017 3:34 am
#1821
Re: Limit Theory Fan Contest - Discussion
I used to Then I realised that was completely bonkers, so I found an easier way. I updated Wings3D and t turns out you can randomly select a number for faces on an object (10%, 20%, etc) which makes it much easier.
Post
Mon Jul 03, 2017 1:38 pm
#1822
Re: Limit Theory Fan Contest - Discussion
If we have any more submissions, tomorrow's the last day! Come on, people! Stations are easy, plenty of material to work with there, and we have a lot of good prizes this month!
Have a question? Send me a PM! || I have a Patreon page up for REKT now! || People talking in IRC over the past two hours:
Post
Tue Jul 04, 2017 1:28 pm
#1823
Re: Limit Theory Fan Contest - Discussion
Sneaky sneaky... Just before the deadline...
Here comes my entry for this months contest.
Here comes my entry for this months contest.
Post
Tue Jul 04, 2017 1:38 pm
#1824
Re: Limit Theory Fan Contest - Discussion
Wow, very meta, Lyyrae. Nobody's thought to make a contest in the contest before.
edit: And, that's it! LTFC June is now officially closed. I'll post the new one tomorrow, hopefully along with the scores for May.
edit: And, that's it! LTFC June is now officially closed. I'll post the new one tomorrow, hopefully along with the scores for May.
Have a question? Send me a PM! || I have a Patreon page up for REKT now! || People talking in IRC over the past two hours:
Post
Wed Jul 05, 2017 11:35 am
#1825
Re: Limit Theory Fan Contest - Discussion
LTFC May is now judged! Congratulations to the winners! All our entries were excellent, so it was a particularly tough judging process.
Here is a link to the results.
Here is a link to the results.
Have a question? Send me a PM! || I have a Patreon page up for REKT now! || People talking in IRC over the past two hours:
Post
Thu Jul 06, 2017 5:22 am
#1826
Re: Limit Theory Fan Contest - Discussion
Congratz HowSerendipitous
I agree that word is not the best to do this in, unfortunately it was the best that I could think of that was available for me . If someone has any tips on better programs to make stuff like that in (preferably free programs), feel free to tell meA really neat idea. The news items themselves instantly give those Freelancer vibes, it's great! The design can be better, though; Microsoft Word limitations show themselves clearly here.
Yes, I know :V, the only reason I did it was because all my references images (google search for old news papers :V) had justified text, it didn't really turn out like I would've liked it to though. I tried to make it look better but since I made this during my exam period I didn't really want to sink too much time in it :sThe text justification makes this almost unreadable to me.
Oops I didn't really think about him being a judge when I wrote that I swear it wasn't my intention to influence a judge.It's a very neat idea, though I have to question the ethics behind mentioning a judge (T. Vieno) in your entry. I still took no points off for that, however.
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Thu Jul 06, 2017 7:18 am
#1827
Re: Limit Theory Fan Contest - Discussion
Woo, thanks And congrats to everyone else!
Thanks. That's a fair point, I could've spaced it out a bit better. Though it was already longtastic.A Judge wrote: •Well-written, with wit and humor, there's nothing negative I can say about the story, apart maybe from being a bit confused by the amount of characters introduced all at once.
Thanks... And no, nor would I That said, I've got a soft spot for the evil fecker.Another Judge wrote: • I wouldn't want to be on Strauss' shitlist! Great read!
Thanks... I did muse on maybe writing a group of short stories about the cadets and their flailing though officer training. Who knows!Yet Another Judge wrote: • Not an entirely unexpected plot twist, but I very much liked this piece. If this was part of a novel, I'd eagerly read the whole thing. Unfortunately, I doubt you have the time or reason to write a novel, so I'll have to be satisfied with what I have.
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Sat Jul 08, 2017 8:06 am
#1828
Re: Limit Theory Fan Contest - Discussion
Congratz HS!
Thanks for the critique though^^ I'll see what I can do about those points!
Ho. That's a nice face-plant I did there^^ Hopefully left a nice dent there!Intriguing. I would've loved to have read more of this story! You set up an excellent atmosphere. I really enjoyed it. It was far too short, but take that as a compliment.
It's well-designed, even if unoriginal. Loved the REKT references! However, the perspective doesn't change where it should (in the very end, it continues as if from the eyes of the main character while it should be third-person), and the dialogues are still a bit unnatural (although clearly an improvement upon earlier works).
A fun story and enjoyable read.
Thanks for the critique though^^ I'll see what I can do about those points!
Apparently, sometimes stuff might happen.
- - - - - - - -
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Sat Jul 15, 2017 1:47 pm
#1829
Re: Limit Theory Fan Contest - Discussion
Congrats to HS and to all other contestants!
Thanks for the nice comments!
I am traveling right now with only temporary access to the web, so I cannot say much nor use my computer... will be back in a good week!
Thanks for the nice comments!
I am traveling right now with only temporary access to the web, so I cannot say much nor use my computer... will be back in a good week!
Sorry, this was difficult to have the code legible while being embedded in a nice environment. This is why I provided a very legible copy of the plate.Nicely done. Sadly the code was illegible to me, even when zoomed in.
Thanks for trying, Talv... euh anonymous judge . I will reveal the whole when I have access to my computer. It is always difiicult to judge what is too easy, and what too hard. I thought that having 3 symbols would shout trinary and than using simple ascii was the first code every would use (with several grouping options) - because I wanted to add a difficulty making it not in english was an added complexity, but it is obviously easier when you design it than when you have to find it out!I took a solid stab at deciphering this, but was unable. While I was frustrated by this, it was still a lot of fun, so you have that to your credit. Still, it would've been nice to know what it was. I feel like I'm missing an important part of this entry.
You'll be disappointed by the message.... and thanks for finding my nice factory gorgeous! Was fun to model!Haven't tried deciphering it; I just assume it's the usual CSE's punchline that's hidden there The sheer quality of the work is astounding. My only problem is that all the gorgeous tubes take the focus away from the topic of this contest.
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Sat Jul 15, 2017 4:33 pm
#1830
Re: Limit Theory Fan Contest - Discussion
CSE wrote: ↑Sat Jul 15, 2017 1:47 pmThanks for trying, Talv... euh anonymous judge . I will reveal the whole when I have access to my computer. It is always difiicult to judge what is too easy, and what too hard. I thought that having 3 symbols would shout trinary and than using simple ascii was the first code every would use (with several grouping options) - because I wanted to add a difficulty making it not in english was an added complexity, but it is obviously easier when you design it than when you have to find it out!I took a solid stab at deciphering this, but was unable. While I was frustrated by this, it was still a lot of fun, so you have that to your credit. Still, it would've been nice to know what it was. I feel like I'm missing an important part of this entry.
Told you so talIRC wrote:Code: Select all
Cornflakes: trinary groups of 3 gives 27 possible symbols, thats the alphabet with one spare Talvieno: no, i already tried that and it doesnt work out!