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Shadows of Doubt

Posted: Thu Jan 21, 2021 12:06 pm
by Flatfingers
How have I not already created a topic here for this game yet?

There's a new blog post up from the developer of this game... but first, here's the description from the dev himself:
Shadows of Doubt is a detective stealth game set in a fully-simulated sci-fi metropolis! There’s been a murder and it’s up to you to solve it by any means necessary, with the condition that you keep a low profile. A unique mix of procedural generation and hand-crafted design enables every room of every building to be explored.
And the new blog entry: https://colepowered.com/shadows-of-doub ... dmap-2021/

I'm not 100% on the use of voxels, but even I have to say this game already looks gorgeous. And the NPC traits shown + semi-procgen world with weather and other dynamics + steath & "information economy" mechanics + main & side stories = much wow. I'm genuinely excited about this one.

Oh, and there's a Discord: https://discord.gg/uZsYXGYF

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Re: Shadows of Doubt

Posted: Thu Jan 21, 2021 1:07 pm
by HowSerendipitous
Makes me think of the mighty Liberation: Captive 2 :twisted: Looks very interesting!

Re: Shadows of Doubt

Posted: Thu Jan 21, 2021 3:40 pm
by Flatfingers
Every time I've asked a question of the developer, he's been very friendly and helpful.

For the most part, I really like where development on this is going. Even when there've been things that don't sound great to me (such as the recent mention of using biological needs like getting food or drink to nudge the player into certain interactions), it's always explained so reasonably that I'm willing to try it once the game is available.

Still in dev, no Early Access yet, but it has a publisher already.

Re: Shadows of Doubt

Posted: Thu Jan 21, 2021 3:43 pm
by Talvieno
I really like those screenshots! :D Reminds me of Cloudpunk, honestly, and that's a very good thing. Cloudpunk's gameplay left a lot to be desired, but the visuals were great.