Dinosawer wrote: ↑Fri Jun 07, 2019 12:41 am
Flatfingers wrote: ↑Thu Jun 06, 2019 11:49 pm
I had so much trouble with the mechanics/design/difficulty of the first area of Divinity: Original Sin that it was literally impossible for me to keep playing it. And that put me completely off the sequel.
Huh?
That's odd, gf and I didn't have any issues of difficulty there (on normal difficulty) and it's not that we're hardcore geniuses or something.
What part did you have issues with?
In fact, the game's approach of 'here is the problem, here's a big box of toys, find your own solution' send like something that would've been right up your alley.
I know you guys must all think, "Geez, Flat really seems to suck at every game," but I don't. I just don't have a problem acknowledging when a particular game seems weirdly hard.
In the case of D:OS (which I see is now called "Divinity: Original Sin Classic"), it was health. I didn't expect or want all the fights to be cakewalks, but most of the fights in the first area forced me to use up multiple healing objects. Even after scouring every location for loot, and stealing everything I could pry loose from the tavern, and selling everything I could for money to buy more healing, I still could not keep up with the damage burn rate. Eventually it got to the point where I had no more means of healing, making the next fight and every one after it impossible. There was no point in playing any more.
Just as a check, I tried again just now. First, I confirmed the Difficulty is set to "Normal." Then I made sure I had on all the best armor and most appropriate weapons for my two characters and Jafar. Then I walked out the front gate and, despite my best tactics and spell use, got wiped out in three combat rounds by three zombies. And that was just a test encounter; pretty much all the fights were nearly that bad -- even if I survived, every fight cost more health potions than I could afford to replace.
Obviously lots of people must not have had this kind of problem, and enjoyed the game. OK. For me, it was abusively imbalanced, and I don't trust the people who made that game to do justice to the Baldur's Gate games that I did win, more than once, and had a great time playing.
Ah, well. Plenty of other games.