Silverware wrote:This just shows that Steam is the "best" product out there for Digital Distribution, much like Google is for Search Engines.
Steam has not bought out any other distributor (that I am aware of), they simply provide a well used, high quality, service.
So the high market share is no reason to dislike them.
Yes, it is.
The fact that they haven't bought out any other distributor (yet, that either of us are aware of) means nothing - they could. And even if they don't, do I want to be implicit in that 70% increasing? In pushing them closer to a true monopoly?
A couple of years ago I was talking with an online friend about GalCiv 2. Their first response was, "I can't see it on Steam". When I said that I didn't think it was on Steam, they said, "Why, what's wrong with it?"
To them, and others like them, if it's not on Steam it's not on PC.
This is especially a problem if you are a developer - want to release a PC game? Good luck not using Steam. You're practically forced to use them to have any success.
What happens when Valve decides they want 40% per copy instead of 30%? Well all your customers are there, you don't have much choice.
What happens when they up it even further?
If/when the digital game distribution market becomes suitably competitive (e.g. when Steam holds less than 50% of the total market, and has at least two competitors with more than a third of its market share) I'll happily support Steam. (Actually, that's not true - but I'll happily compare features instead.)
Until then, I'm supporting competition.