TGS wrote:But coming here and announcing that opinion seemingly in an attempt to crap on someone elses opinion that it IS a great game is poor form imo.
I didn't really mean for it to be like that, sorry. I still think X3 was far more than great for its time and is still the absolute best space game available now, though. X2 was released around the same time as Freelancer I believe, and even that already had a lot of the depth of X3.
Ringu wrote:I was never a fan of the X series, I had only bad experiences with the first one (although I can't for the life of me remember any details now) and never played the others although I know a lot of people love them. I'm curious as to which parts of LT you're looking forward to, if Freelancer wasn't your cup of tea?
The first X game aged like milk, so I'm not surprised if you didn't like it. Mostly all I'm in interested in is the higher level stuff like owning stations, sectors, a fleet, and large scale economy manipulation with stock markets and supply/demand, etc. Anything like that really while being in a persistent universe and playing as one person you have direct control over rather than it being a 4X. I just never cared for Freelancer since it always just felt like "take mission, go here kill and x, turn in mission, repeat forever", and way too many games try to go that route now.