*a mechanic named gazz who is looking like an troll from everquest(?) Who tries to scam you into buying an out-Dated turret control system -some hard-code-modeled shipwrecks from classics (wing commander, starlancer, freelancer, freespace etc) -a giant flying egg substituting the sun in a system -A ...
You overlook that with consoles you have one single unified hardware setup with highly optimized drivers so that you can optimize your game to run on it with maximal performance. On pc instead you have to deal with infinite combinations of hard and software with in turn prohibits that degree of opti...
Im currently graduating in an engineering high school and my head is full of this stuff around control theory, of you need some help josh, just ask ^^ Edit: if you need some tool for fooling around with math take scilab, its essentially mathlab for free, it even shares large parts of its API and its...
I personally dont like the seamless slider system. I' d prefer more of a hybrid approach in which you fill your given volume with 2 sorts of equipment: Hard equipment: Everything that is a prefabricated component and has therefore a fixed volume Encompasses reactors, engines, sensors, weapons, etc. ...
So, i have now some sparetime so i write the announced overhaul ^^ first i divide weapons in 2 major types: ammunition based is everything which shoots some pieces of metal at your enemies self propelled, radar guided, exploding or just inert steel rods travelling at 99% lightspeed, and everything i...
soo... for the "too many seperate parts" point there's a simple solution, dont make the single parts player accesible ^^ just assembled weapons and blueprints for them are available ^^ but the internal mechanics could stay essentially the same. no problem with custom assembled uber weapons ^^ *Edit:...
You shall not pass! (...around the wall of text. Took a few hours to write this, please treat it accordingly =) I'd suggest a weapon system like in borderlands. a couple of different modules would get slotted together to form the weapon. each module would come with its own stats. weapons would consi...