Search found 81 matches: colonize

Searched query: colonize

Re: Scytale's Possibly Abortive Distant Worlds AAR

... first few times I tried playing this game I couldn't figure out why I couldn't just (a) build a mining station on literally every planet, and (b) colonize every conceivable world. The costs of doing these things were not apparent. Here is how I understand it at the moment though: colonies give ...

Re: Scytale's Possibly Abortive Distant Worlds AAR

... first few times I tried playing this game I couldn't figure out why I couldn't just (a) build a mining station on literally every planet, and (b) colonize every conceivable world. The costs of doing these things were not apparent. Here is how I understand it at the moment though: colonies give ...

Re: Scytale's Possibly Abortive Distant Worlds AAR

... I built a fleet of frigates and things to wipe out the Haunted Daggers (the pirate faction) space port in Khandrela system, close to my recently colonized planet in Tar Murdin, and wipe it out they did. Feels pretty good, but the faction is apparently not dead yet. I’ll see more of them in the ...

Re: Scytale's Possibly Abortive Distant Worlds AAR

... that as my research priority! As I explore I also find a continental and ocean world in my system. The Dhayut like desert planets and they can’t colonize continentals straight away but it’s not far off in the research tree. I’ve already been researching colonization for a while on my High-Tech ...

Re: S46's mega suggestion thread (will edit whenever something new pops up from out of my brain)

Just thought of a colonization ship and put that on the suggestion list. Assuming there will be uninhabited planets in LT, these ships could be specially designed to hold a number of colonists through deep space journeys to seek out habitable yet uncolonized planets... Did you search though the dev...

Re: Mod Ideas

... but you have to earn points to do so. you don't directly control the faction, but you can assign it priorities at the highest level, such as "Colonize this system" or "Build a warp lane highway from this system to this system" or "Wage economic warfare on this faction" or "Focus on these n ...

Re: Stellar Monarch

... of war meant that every player could always see all troops of all players all the time That's pretty much it. The game was just moving troops to colonize stars and to take stars from defenders. So the key was starting at the end of a large block of stars with a single connection to all the other ...

Re: Nebula Zen

... the whole universe is boring. From another perspective, let's say I'm playing LT, and I want to settle down in a single system to build a base, colonize a planet, and gather an army. Choosing a pretty system will most certainly not be my priority here: as I'm working towards a goal, I'll almost ...

Re: Stellaris

... available in mid-game allows science ships to automatically survey * Terraforming rework - terraforming stations have been removed. Any non-colonized planet within your borders can be terraformed for a cost * Sectors now have settings where the player can toggle certain behaviors on or off ...

Re: Stellaris

... by submitting to them as a subject, with a special subject type for each of the four: Jingoistic Reclaimers have Thralls, tributaries who may not colonize but can fight among each other. Doctrinal Enforcers have Dominions, tributaries with enforced spiritualist ethics and government. Benevolent ...

Re: late game and overpowered/large empires/ factions

... further increase your influence and allow you to build other things like perhaps factories/mines/ship yards etc. 3. If you find a new planet and colonize it yourself, you don't have to spend all the money to build on it, which would encourage exploration and make it worthwhile. 4. Regional governors ...

Re: Planet Nomads

... before I found LT. A fps survival game I think. You started in space and landed on the planet and could explore, mine, and build on a planet to colonize it but nothing in it suggested that anyone actually ever came to 'live' in the colony. I would enjoy a fps version of Rimworld. A generated ...

Re: Planet Nomads

... a few extra generators and connected their pipes into the system even though it has no effect until things actually 'work.' I wish that you could colonize a planet and then hire/rescue/find people to kind of work in it and defend it. I always find these survival games to be quite empty of anything ...

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