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Re: HKY09's Gameplay Questions about Everything

I assure you I've got my own list of suggestions on many of these. :) I've advocated civilian NPCs, and wished for overlapping resource spawn zones, and even asked if players would be able to carry the mail and NPC passengers. So I definitely wouldn't mind those things. Until Josh speaks, however, ...

Re: HKY09's Gameplay Questions about Everything

Good questions. I expect you'll quickly see guesses about these. We've seen hints in previous videos related to mining and trading and "projects." But we don't really know all the answers yet. I'm sure Josh could give you the official yes and no answers, but I'm also sure he won't. In the meantime....

HKY09's Gameplay Questions about Everything

Am I allowed to have questions? I certainly hope so, because there's little you can do to stop me ( :twisted: ). Unless you're a mod. Or a well known community member. Or have unnice things to say. Nevermind that I've been a lurker for a ridiculous amount of time now, my curiosity of the game peaked...

Re: Survive - Pro.Gen. Zombie Game of OUR DREAMS

He's already committed himself to finishing the game even if the kickstarter goal isn't reached (!) He's using the money to hire artists and programmers so that he can develop the game faster. :D This game is omgmouthwatering promises... it would certainly get a few months-years of gameplay out of m...

Re: How to stop every single AI from becoming super-rich

Interesting Ideas. I am now even more intrigued. The main problem seems to be cash flow. Perhaps now might be the time to spread the sweet, sweet credits around. Perhaps to topple some giants bit by bit. a black market might do, a black market might do nicely indeed: Slavery. NPCs being captured fo...

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