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Mod Ideas

Some of us are not good at stuff like programming so we rely on others to do the hard work for us :D . I'm a biology major, so I can disect a frog for you, but when it comes to modding I don't know where to start, so I wanted to start a list for people like me to suggest ideas for modders. I'll thro...

Re: Build Colonies

I would say the ability to have taxes on goods sold and on the population would be a good way to have control over a colony. Also, I think if a player or AI chooses to establish a colony, they should be able to choose the type of colony it is (research, agriculture, military, etc.) which would effec...

Build Colonies

I'm sure this has already been suggested, but I think it would be cool for the player and the AI to build colonies on unsettled planets. I think this would allow for much more interesting gameplay because it would mean that systems would be completely populated because of economic forces instead of ...

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