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Re: Planet-based play

I think it could be interesting to have colonies competing amongst themselves too, and that when two different factions each have colonies on a planet they can engage in a 'land war' which would have a higher manpower cost but lower economic impact than a full sized space war. It wouldn't be shown, ...

Obituary

Author's Note: I originally wrote this piece for the short story contest, then realised I read both the prompt and the word limit wrong. So I'm posting it here as a different thread for your perusal. Obituary ___________________________________________________________________________________________...

Re: Planetary Rings

I don't think the human brain is really suited to landmarks that move. I mean, there's not much to anchor your location by already... it could be hell to find where you last parked your fleet or space stations. I know there are markers but sometimes those can be confusing too.

Re: After Death

At one point having to work your way up after respawn just gets bothersome. And with unkillable, why not? You actually cannot do *anything* other than observe, not even carry cargo/informationpackets/weapons. What are you going to do with your invincibility, fly around forever? You could have done t...

After Death

I was thinking about how dying and respawn mechanics would work. Of course, there's the usual thing where you die and respawn at wherever you last docked, but I want to propose a mechanic which is different. I've heard EVE has a similar system but I've never played and don't know it at all so forgiv...

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