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Re: A Reconstruction on Destruction Mechanic

I think perhaps one hour of in-game time should span eight hours of an LT day. That way, it takes three hours for a full LT day to cycle, and I don't think it'd be too slow nor too fast. I think, at least for my own personal taste, a straight 1:1 ratio would be far too slow. Planets would barely ro...

Re: A Reconstruction on Destruction Mechanic

*snip* To explain this i'd make in-universe time faster. So that 1hour of RL gameplay equates to 1 LT day. So while it takes an hour of gameplay to build an big ship, in the universe it takes a full day. No! 1 h gameplay = 1 h LT time. Stuff happens faster because of technology. In the far future w...

Re: A Reconstruction on Destruction Mechanic

About time: I'd say, that the level of technology the world has in LT, passing through solar systems in mere minutes, could and should cause that everything happens a lot quicker than in real life, even though the time is 1:1. Factions falling and wars emerging in just half a dozen hours, giant flee...

Re: LT Wiki

If we are going to have crafting recipes. It would have came anyway. Relevant: http://limittheory.wikia.com/wiki/Limit_Theory_game It's already here. And has been for over a year. Someone needs to get in contact with Raylan13 and get him to give someone admin privileges, if he's not interested in m...

Re: What Do Workers Do When You Kill Their Queen?

Now I have a simple reason for workers to become executives(their humans, and can be promoted), I have a reason for them to obey orders(they're on my ship, they knew this arrangement going into it, and I have executive control over any ship I own), and since we're waving away the need for other thi...

Re: Level of Immersion

Click open, possible loading screen, main menu, and after that, I'm fully immersed, which will end when I either die (in-game) , or I choose to stop playing for now. Settings menu, of course. And who cares about whether there will be menus, because they are nodal . Just had to fix that for you. Als...

Re: Level of Immersion

Click open, possible loading screen, main menu, and after that, I'm fully immersed, which will end when I either die (in-game), or I choose to stop playing for now. Settings menu, of course. And who cares about whether there will be menus, because they are nodal.

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