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Re: Star Citizen and question for Josh

Game development would be much easier if it weren't for those annoying gamers. =/ "the character's sex should be locked to the player's sex" "I absolutely don't want smoking in this game, besides, noone would be stupid enough to smoke in space " "if you think blood and nudity can add anything to a ...

Re: Mind Acceleration

I'm all for your forays into game design ideas TC, but if you're going to do that, you need to be more clear that this isn't necessarily design for LT, in this thread you are, but in countless other threads you have an idea, state it, and then continually refer to it as if it is the actual design f...

Re: Mind Acceleration

If you say this is for a hypothetical game and not LT, why is it in the suggestions thread for Limit Theory ? Because all the rest of my game design is here, and because I'd be happy if any of this ends up proving useful to Josh, giving him ideas or letting him know the issues surrounding an idea i...

Re: Mind Acceleration

It doesn't matter. I'm imagining how I'd like a game to be designed if dev time and resources were effectively unlimited, and if it could always be run on sufficiently powerful hardware. All I care about here are the positives and negatives of the design itself, not the difficulty of developing it ...

Re: Mind Acceleration

Just because an idea is pretty simple doesn't mean that you're not eliding a bunch of complexity. I mean, I could just assume a bunch of really efficient rockets that run on the dreams of children and then suggest we all build houses on Mars. Doesn't mean that's a sensible assumption, does it? It d...

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