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Re: Star Citizen and question for Josh

I think there was some freak way for a star to turn into a black hole while going nova (just for the hell of it) so the "engulfing" part would be more like flash frying the entire system and leaving only a few rocks without atmosphere but with a glassed surface. Some suns are just bad apples. A bla...

Re: Star Citizen and question for Josh

So Star Citizen fundraising is now past $34,000,000. We unlocked the black hole. Tamsa System – Located near the fringe of Banu space, Tamsa System features a massive central star that has collapsed into a black hole. Evidence suggests that there were at least two more planets in the system when the...

Re: Ship Roles (UI)

  • As a commander I want to assign wings with variable number of ships of the same role without the need for arbitrary equipment variations.
  • As a commander I want an interface through which I can see a hierarchical command structure based on the currently selected ship.

Re: Ship Roles (UI)

I like the idea of a roles-only organisational structure too, as it seems cleaner and has less clutter. However, there are a few things I'm confused about with it. For instance: What if I want wings with different numbers of ships of the same role? How is hierarchical command preserved? How can I te...

Re: Abandoned ships

Here's what I propose: <snip> One thing you didn't address is HOW you salvage it. Maybe like mining, where your ship cuts and uninstalls intact weaponry and collects scrap metal over a certain period of time? Does the ship disappear after you do this? Preliminary thoughts before I start revision fo...

Re: Ship names

I.e. A fighter might have the name "Pretty Dangerous", a scout/courier ship be the "Priority Delivery", an explorer be "Plentiful Discoveries", and a trader be the "Prosperity Driver", etc. Every time I see "i.e." being used in place of "e.g.": "I.e." for rephrasing a...

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