Search found 37 matches

Re: Squirrel

I'm doing my best to try and feel sorry for the squirrel. Unfortunately, I keep wanting to make a fuss of your dog. Honestly I'm actually not surprised my dog got him, previous to this incident he'd been trying to catch the squirrel for like a year but never could get close enough. This time what I...

Re: Squirrel

I've hit two squirrels and two birds with my car. ... :ghost: I think I hit a raccoon once... Oddly enough I think that's all I've ever hit. :eh: My dad hit a large Turkey Vulture eating something on the highway once... Left a huge dent in the bumper and fender, and feathers in the grill. :shock: (...

Squirrel

So this is going to seem really random, but I feel really bad about this. So in my backyard we have this big tree that is actually 2 tree's that grew up right beside each other, and the way they grew formed a sort of hole down the middle of the trunk. There's this squirrel that's lived in the tree f...

Re: Double Precision?

I believe it just said "early 2014," so I think it'd be best to take that to mean between January and April, rather than specifically January. Actually... http://www.kickstarter.com/projects/joshparnell/limit-theory-an-infinite-procedural-space-game If you look at the side where the pledge tiers ar...

Re: Double Precision?

Hold on a second... Did I really post this in "Limit Theory Prototype" general forum instead of the "Limit Theory" general forum, and not even notice...? *facepalm* How on earth did it take me this long to even realize this anyways...? *facedesk* Would it count as double posting if I re-posted this ...

Double Precision?

Well, after reading the Dev Log for Friday, September 20, 2013... "A stunning finish to September, wherein the game reaches feature completion" I realize that was said as "unrealistically amazing", but the first thing that popped into my head is well, is the LT engine using double precision yet? Or ...

Re: Space Engine

Whoa. That is really pretty. Indeed! When I first found Space Engine it took me about a week to get my jaw off the floor. xD One thing I really like to do in Space Engine though is pick a random galaxy, then a random star system within it, and do like a complete screenshot catalogue of everything i...

Space Engine

Hello, so after looking through the "Games" sub-forum I was actually very surprised to have not seen Space Engine mentioned anywhere, so I figured I would mention it here. The official description on the main page reads: "SpaceEngine - is a freeware space simulation software that lets you explore th...

Re: Josh (and others?) How did you learn to program?

Thanks Josh and everybody else for the input... And now, I'm very torn between what I want to use... Although even with that said I still have this eerie feeling that C++ may just be the only thing that can handle the game I want to make, the reason I say that is well... The game that I have spent t...

Re: Josh (and others?) How did you learn to program?

I'd hate to say it, because it seems like I'm advocating it quite a bit, but Game Maker is usually my option of choice. Fairly powerful for those who just want to crank out an idea without going the full nine yards into programming. It also helps for if you want to prototype without losing focus (s...

Josh (and others?) How did you learn to program?

Well, long story short is, for the last few months I've had a really awesome game idea and I've been designing and planning, but the problem was is that well... I can't program... :oops: So recently over the last 2 weeks or so I've been investigating into C++ and DirectX, because based on the game I...

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