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Different Engine Types.

While josh has stated that engine power will be affected by size he has not specified whether or not multiple types of engines exist. I feel that this would add some extra customizability to the game. A few that I think would be fitting (both real and fictional) are: Solid Rockets: Rockets embedded ...

Re: More "unique" effects to damaged or destoryed sub system

I'm not really happy with this "speeding up time" business. Basically, this will require all of the universe around you to move at increased speed as well, and will usually increase processor load a lot while doing so due to the amount of calculations required. The X series in infamous for using th...

Re: More "unique" effects to damaged or destoryed sub system

Masterofjumping wrote:Pretty sure I have seen somewhere that we will be able to speed up time so even if engines were destroyed to 25% it would not be a particularly boring ride back to base.
Exactly, it would just be a hindrance in combat (or timed missions); as it should be.

Re: More "unique" effects to damaged or destoryed sub system

Lets say an engine was hit by a medium power missile, instead of just giving slightly less thrust it could give thrust in a slightly different direction or if it has hit by a fairly good laser it could have a hole (a decal applied to it with thrust and fire particles flying out) that could cause yo...

Re: More "unique" effects to damaged or destoryed sub system

Instead of a destroyed sub system only making it less functional or non-functional if could have more interesting effects happen at random (with the probability being effected by the weapon used on it like missiles causing more of them than lasers on a sub system). Lets say an engine was hit by a m...

More "unique" effects to damaged or destoryed sub systems.

Instead of a destroyed sub system only making it less functional or non-functional if could have more interesting effects happen at random (with the probability being effected by the weapon used on it like missiles causing more of them than lasers on a sub system). Lets say an engine was hit by a me...

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