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Re: Comments and Criticisms regarding RTB and Post schedule

I think people might be glossing over the main factor here which is that semi-interested people or new people are losing interest... Momentum has been lost. Even if the game gets finished, at this point it wont reach very many people. Josh can't exactly pay for a big marketing scheme, and now the hy...

Re: bi-monthly updates

Lum, my whole point is that there * shouldn't be all nighters at all * for the videos. I'm sorry if you interpreted me talking about selfishness as being insulting, but honestly the point I'm trying to get across is that Josh shouldn't be pushing himself exceedingly for any video- rather, he should ...

Forums too Cliquey? (Split From Bi-Monthly Updates)

Lum, my whole point is that there * shouldn't be all nighters at all * for the videos. I'm sorry if you interpreted me talking about selfishness as being insulting, but honestly the point I'm trying to get across is that Josh shouldn't be pushing himself exceedingly for any video- rather, he should ...

Re: bi-monthly updates

I don't think its a good idea to just slate *everything* to 'when its ready'. The game? Sure. The beta? Ok, that too. I agree that giving those things time actually aids development. Updates? No. They serve a dual purpose of not only encouraging Josh but also maintaining community engagement and kee...

Re: bi-monthly updates

I don't think this is a good idea... honestly I think Josh's idea of a monthly update has sort of strayed from what it used to be. Instead of a "here's what happened in the month of October" it's become "here's a bunch of stuff coming out around the time of October". I think if he can't fit content ...

Re: The Observer

When you say pseudo-epic, do you mean in form, theme, or scope? Free verse isn't really the best suited towards epic, and usually epic has a lot more focus on a protagonist or the deeds of a group, and there are a *lot* of names. If it's scope, I can't tell you much, since that relies on the size an...

Re: What about civilians?

Bump. I was thinking about this in conjunction with the culture things which Josh has recently shown... Perhaps civilians could act as a 'cultural vector', where addding civilians of a certain culture will 'dilute' the average culture of the place they are arriving to, and slowly replace it with the...

Rebellion

I did a quick search and this didn't come up, so here goes: Will there be a way for large corporations or organisations to have civil wars, power struggles, or internal schisms, leading to rebellion? I think this is important to not only the realism and depth of the game but also as a matter of bala...

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